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vtkTriangularTexture Class Reference

generate 2D triangular texture map More...

#include <vtkTriangularTexture.h>

Inheritance diagram for vtkTriangularTexture:
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Collaboration diagram for vtkTriangularTexture:
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Public Types

typedef vtkImageAlgorithm Superclass
 
- Public Types inherited from vtkImageAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
typedef vtkObject Superclass
 
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkTriangularTextureNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetScaleFactor (double)
 
virtual double GetScaleFactor ()
 
virtual void SetXSize (int)
 
virtual int GetXSize ()
 
virtual void SetYSize (int)
 
virtual int GetYSize ()
 
virtual void SetTexturePattern (int)
 
virtual int GetTexturePattern ()
 
- Public Member Functions inherited from vtkImageAlgorithm
vtkImageAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
vtkImageData * GetOutput ()
 
vtkImageData * GetOutput (int)
 
virtual void SetOutput (vtkDataObject *d)
 
virtual int ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
void SetInputData (vtkDataObject *)
 
void SetInputData (int, vtkDataObject *)
 
vtkDataObjectGetInput (int port)
 
vtkDataObjectGetInput ()
 
vtkImageData * GetImageDataInput (int port)
 
virtual void AddInputData (vtkDataObject *)
 
virtual void AddInputData (int, vtkDataObject *)
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
int HasExecutive ()
 
vtkExecutiveGetExecutive ()
 
virtual void SetExecutive (vtkExecutive *executive)
 
virtual int ModifyRequest (vtkInformation *request, int when)
 
vtkInformation * GetInputPortInformation (int port)
 
vtkInformation * GetOutputPortInformation (int port)
 
int GetNumberOfInputPorts ()
 
int GetNumberOfOutputPorts ()
 
void UpdateProgress (double amount)
 
vtkInformation * GetInputArrayInformation (int idx)
 
void RemoveAllInputs ()
 
vtkDataObjectGetOutputDataObject (int port)
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void RemoveInputConnection (int port, int idx)
 
virtual void RemoveAllInputConnections (int port)
 
int GetNumberOfInputConnections (int port)
 
int GetTotalNumberOfInputConnections ()
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 
vtkExecutiveGetInputExecutive (int port, int index)
 
vtkInformation * GetInputInformation (int port, int index)
 
vtkInformation * GetOutputInformation (int port)
 
virtual void UpdateInformation ()
 
virtual void PropagateUpdateExtent ()
 
virtual void UpdateWholeExtent ()
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 
virtual double ComputePriority ()
 
int SetUpdateExtentToWholeExtent (int port)
 
int SetUpdateExtentToWholeExtent ()
 
void SetUpdateExtent (int port, int extent[6])
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime)
 
virtual vtkInformation * GetInformation ()
 
virtual void SetInformation (vtkInformation *)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
virtual void SetAbortExecute (int)
 
virtual int GetAbortExecute ()
 
virtual void AbortExecuteOn ()
 
virtual void AbortExecuteOff ()
 
virtual void SetProgress (double)
 
virtual double GetProgress ()
 
void SetProgressText (const char *ptext)
 
virtual char * GetProgressText ()
 
virtual unsigned long GetErrorCode ()
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 
vtkDataObjectGetInputDataObject (int port, int connection)
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 
vtkAlgorithmOutputGetOutputPort ()
 
vtkAlgorithmGetInputAlgorithm ()
 
vtkExecutiveGetInputExecutive ()
 
vtkInformation * GetInputInformation ()
 
virtual void Update (int port)
 
virtual void Update ()
 
virtual void SetReleaseDataFlag (int)
 
virtual int GetReleaseDataFlag ()
 
void ReleaseDataFlagOn ()
 
void ReleaseDataFlagOff ()
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 
void SetUpdateExtent (int extent[6])
 
int * GetUpdateExtent ()
 
int * GetUpdateExtent (int port)
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 
void GetUpdateExtent (int extent[6])
 
void GetUpdateExtent (int port, int extent[6])
 
int GetUpdatePiece ()
 
int GetUpdatePiece (int port)
 
int GetUpdateNumberOfPieces ()
 
int GetUpdateNumberOfPieces (int port)
 
int GetUpdateGhostLevel ()
 
int GetUpdateGhostLevel (int port)
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkTriangularTextureSafeDownCast (vtkObjectBase *o)
 
static vtkTriangularTextureNew ()
 
- Static Public Member Functions inherited from vtkImageAlgorithm
static int IsTypeOf (const char *type)
 
static vtkImageAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 
static vtkInformationIntegerKey * INPUT_IS_OPTIONAL ()
 
static vtkInformationIntegerKey * INPUT_IS_REPEATABLE ()
 
static
vtkInformationInformationVectorKey * 
INPUT_REQUIRED_FIELDS ()
 
static
vtkInformationStringVectorKey * 
INPUT_REQUIRED_DATA_TYPE ()
 
static
vtkInformationInformationVectorKey * 
INPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKey * INPUT_PORT ()
 
static vtkInformationIntegerKey * INPUT_CONNECTION ()
 
static vtkInformationIntegerKey * PRESERVES_DATASET ()
 
static vtkInformationIntegerKey * PRESERVES_GEOMETRY ()
 
static vtkInformationIntegerKey * PRESERVES_BOUNDS ()
 
static vtkInformationIntegerKey * PRESERVES_TOPOLOGY ()
 
static vtkInformationIntegerKey * PRESERVES_ATTRIBUTES ()
 
static vtkInformationIntegerKey * PRESERVES_RANGES ()
 
static vtkInformationIntegerKey * MANAGES_METAINFORMATION ()
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkTriangularTexture ()
 
 ~vtkTriangularTexture ()
 
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual void ExecuteDataWithInformation (vtkDataObject *data, vtkInformation *outInfo)
 
- Protected Member Functions inherited from vtkImageAlgorithm
 vtkImageAlgorithm ()
 
 ~vtkImageAlgorithm ()
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual void CopyInputArrayAttributesToOutput (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
virtual int RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
virtual void ExecuteData (vtkDataObject *output)
 
virtual void Execute ()
 
virtual void AllocateOutputData (vtkImageData *out, vtkInformation *outInfo, int *uExtent)
 
virtual vtkImageData * AllocateOutputData (vtkDataObject *out, vtkInformation *outInfo)
 
virtual void CopyAttributeData (vtkImageData *in, vtkImageData *out, vtkInformationVector **inputVector)
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm ()
 
virtual void SetNumberOfInputPorts (int n)
 
virtual void SetNumberOfOutputPorts (int n)
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 
virtual vtkExecutiveCreateDefaultExecutive ()
 
virtual void ReportReferences (vtkGarbageCollector *)
 
virtual void SetNumberOfInputConnections (int port, int n)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 
vtkDataArray * GetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 
vtkDataArray * GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 
vtkDataArray * GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 
vtkDataArray * GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 
vtkDataArray * GetInputArrayToProcess (int idx, vtkDataObject *input)
 
vtkDataArray * GetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 
vtkAbstractArray * GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 
vtkInformation * GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 
void SetInputDataInternal (int port, vtkDataObject *input)
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
virtual void SetErrorCode (unsigned long)
 

Protected Attributes

int XSize
 
int YSize
 
double ScaleFactor
 
int TexturePattern
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformation * Information
 
double Progress
 
char * ProgressText
 
unsigned long ErrorCode
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKey * PORT_REQUIREMENTS_FILLED ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

generate 2D triangular texture map

vtkTriangularTexture is a filter that generates a 2D texture map based on the paper "Opacity-modulating Triangular Textures for Irregular Surfaces," by Penny Rheingans, IEEE Visualization '96, pp. 219-225. The textures assume texture coordinates of (0,0), (1.0) and (.5, sqrt(3)/2). The sequence of texture values is the same along each edge of the triangular texture map. So, the assignment order of texture coordinates is arbitrary.

See Also
vtkTriangularTCoords
Tests:
vtkTriangularTexture (Tests)

Definition at line 39 of file vtkTriangularTexture.h.

Member Typedef Documentation

Definition at line 42 of file vtkTriangularTexture.h.

Constructor & Destructor Documentation

vtkTriangularTexture::vtkTriangularTexture ( )
protected
vtkTriangularTexture::~vtkTriangularTexture ( )
inlineprotected

Definition at line 76 of file vtkTriangularTexture.h.

Member Function Documentation

static int vtkTriangularTexture::IsTypeOf ( const char *  type)
static
virtual int vtkTriangularTexture::IsA ( const char *  type)
virtual

Reimplemented from vtkImageAlgorithm.

static vtkTriangularTexture* vtkTriangularTexture::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkTriangularTexture::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkImageAlgorithm.

vtkTriangularTexture* vtkTriangularTexture::NewInstance ( ) const
void vtkTriangularTexture::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
static vtkTriangularTexture* vtkTriangularTexture::New ( )
static

Instantiate object with XSize and YSize = 64; the texture pattern =1 (opaque at centroid); and the scale factor set to 1.0.

virtual void vtkTriangularTexture::SetScaleFactor ( double  )
virtual

Set a Scale Factor.

virtual double vtkTriangularTexture::GetScaleFactor ( )
virtual

Set a Scale Factor.

virtual void vtkTriangularTexture::SetXSize ( int  )
virtual

Set the X texture map dimension. Default is 64.

virtual int vtkTriangularTexture::GetXSize ( )
virtual

Set the X texture map dimension. Default is 64.

virtual void vtkTriangularTexture::SetYSize ( int  )
virtual

Set the Y texture map dimension. Default is 64.

virtual int vtkTriangularTexture::GetYSize ( )
virtual

Set the Y texture map dimension. Default is 64.

virtual void vtkTriangularTexture::SetTexturePattern ( int  )
virtual

Set the texture pattern. 1 = opaque at centroid (default) 2 = opaque at vertices 3 = opaque in rings around vertices

virtual int vtkTriangularTexture::GetTexturePattern ( )
virtual

Set the texture pattern. 1 = opaque at centroid (default) 2 = opaque at vertices 3 = opaque in rings around vertices

virtual int vtkTriangularTexture::RequestInformation ( vtkInformation *  request,
vtkInformationVector **  inputVector,
vtkInformationVector *  outputVector 
)
protectedvirtual

Subclasses can reimplement this method to collect information from their inputs and set information for their outputs.

Reimplemented from vtkImageAlgorithm.

virtual void vtkTriangularTexture::ExecuteDataWithInformation ( vtkDataObject output,
vtkInformation *  outInfo 
)
protectedvirtual

This is a convenience method that is implemented in many subclasses instead of RequestData. It is called by RequestData.

Reimplemented from vtkImageAlgorithm.

Member Data Documentation

int vtkTriangularTexture::XSize
protected

Definition at line 81 of file vtkTriangularTexture.h.

int vtkTriangularTexture::YSize
protected

Definition at line 82 of file vtkTriangularTexture.h.

double vtkTriangularTexture::ScaleFactor
protected

Definition at line 83 of file vtkTriangularTexture.h.

int vtkTriangularTexture::TexturePattern
protected

Definition at line 85 of file vtkTriangularTexture.h.


The documentation for this class was generated from the following file: