36 #ifndef __vtkAngleRepresentation2D_h
37 #define __vtkAngleRepresentation2D_h
39 #include "vtkInteractionWidgetsModule.h"
42 class vtkLeaderActor2D;
55 void PrintSelf(ostream& os, vtkIndent indent);
80 vtkGetObjectMacro(Ray1,vtkLeaderActor2D);
81 vtkGetObjectMacro(Ray2,vtkLeaderActor2D);
82 vtkGetObjectMacro(Arc,vtkLeaderActor2D);
virtual void SetPoint1DisplayPosition(double pos[3])=0
virtual void GetPoint1DisplayPosition(double pos[3])=0
virtual void GetPoint2DisplayPosition(double pos[3])=0
virtual void GetPoint1WorldPosition(double pos[3])=0
virtual void GetCenterWorldPosition(double pos[3])=0
virtual void SetCenterDisplayPosition(double pos[3])=0
void PrintSelf(ostream &os, vtkIndent indent)
virtual void SetPoint2DisplayPosition(double pos[3])=0
represent the vtkAngleWidget
virtual void GetCenterDisplayPosition(double pos[3])=0
virtual void BuildRepresentation()
virtual double GetAngle()=0
represent the vtkAngleWidget
virtual void GetPoint2WorldPosition(double pos[3])=0