31 #ifndef __vtkIncrementalForceLayout_h
32 #define __vtkIncrementalForceLayout_h
34 #include "vtkInfovisLayoutModule.h"
35 #include "vtkObject.h"
45 virtual void PrintSelf(ostream &os, vtkIndent indent);
57 virtual void SetFixed(vtkIdType fixed);
58 vtkGetMacro(Fixed, vtkIdType);
63 vtkSetMacro(Alpha,
float);
64 vtkGetMacro(Alpha,
float);
70 vtkSetMacro(Theta,
float);
71 vtkGetMacro(Theta,
float);
77 vtkSetMacro(Charge,
float);
78 vtkGetMacro(Charge,
float);
83 vtkSetMacro(Strength,
float);
84 vtkGetMacro(Strength,
float);
90 vtkSetMacro(Distance,
float);
91 vtkGetMacro(Distance,
float);
97 vtkSetMacro(Gravity,
float);
98 vtkGetMacro(Gravity,
float);
104 vtkSetMacro(Friction,
float);
105 vtkGetMacro(Friction,
float);
114 { this->GravityPoint = point; }
116 {
return this->GravityPoint; }
121 void UpdatePositions();
128 class Implementation;
129 Implementation*
Impl;
virtual void SetGravityPoint(const vtkVector2f &point)
Base class for graph data types.
virtual vtkVector2f GetGravityPoint()
incremental force-directed layout.