VTK
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Like TrackBallCamera, but this can pick props underneath a rubber band selection rectangle. More...
#include <vtkInteractorStyleRubberBandPick.h>
Public Types | |
typedef vtkInteractorStyleTrackballCamera | Superclass |
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typedef vtkInteractorStyle | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkInteractorStyleRubberBandPick * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | StartSelect () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnChar () |
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vtkInteractorStyleTrackballCamera * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Rotate () |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
virtual void | OnMouseWheelForward () |
virtual void | OnMouseWheelBackward () |
virtual void | SetMotionFactor (double) |
virtual double | GetMotionFactor () |
Static Public Member Functions | |
static vtkInteractorStyleRubberBandPick * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleRubberBandPick * | SafeDownCast (vtkObjectBase *o) |
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static vtkInteractorStyleTrackballCamera * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleTrackballCamera * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkInteractorStyleRubberBandPick () | |
~vtkInteractorStyleRubberBandPick () | |
virtual void | Pick () |
void | RedrawRubberBand () |
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vtkInteractorStyleTrackballCamera () | |
~vtkInteractorStyleTrackballCamera () | |
virtual void | Dolly (double factor) |
Protected Attributes | |
int | StartPosition [2] |
int | EndPosition [2] |
int | Moving |
vtkUnsignedCharArray * | PixelArray |
int | CurrentMode |
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double | MotionFactor |
Like TrackBallCamera, but this can pick props underneath a rubber band selection rectangle.
This interactor style allows the user to draw a rectangle in the render window by hitting 'r' and then using the left mouse button. When the mouse button is released, the attached picker operates on the pixel in the center of the selection rectangle. If the picker happens to be a vtkAreaPicker it will operate on the entire selection rectangle. When the 'p' key is hit the above pick operation occurs on a 1x1 rectangle. In other respects it behaves the same as its parent class.
Definition at line 42 of file vtkInteractorStyleRubberBandPick.h.
Definition at line 46 of file vtkInteractorStyleRubberBandPick.h.
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Reimplemented from vtkInteractorStyleTrackballCamera.
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Reimplemented from vtkInteractorStyleTrackballCamera.
vtkInteractorStyleRubberBandPick* vtkInteractorStyleRubberBandPick::NewInstance | ( | ) | const |
void vtkInteractorStyleRubberBandPick::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
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void vtkInteractorStyleRubberBandPick::StartSelect | ( | ) |
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Event bindings
Reimplemented from vtkInteractorStyleTrackballCamera.
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Event bindings
Reimplemented from vtkInteractorStyleTrackballCamera.
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Event bindings
Reimplemented from vtkInteractorStyleTrackballCamera.
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Event bindings
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Definition at line 66 of file vtkInteractorStyleRubberBandPick.h.
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Definition at line 67 of file vtkInteractorStyleRubberBandPick.h.
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Definition at line 69 of file vtkInteractorStyleRubberBandPick.h.
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Definition at line 71 of file vtkInteractorStyleRubberBandPick.h.
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Definition at line 73 of file vtkInteractorStyleRubberBandPick.h.