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vtkGeoEdgeStrategy Class Reference

Layout graph edges on a globe as arcs. More...

#include <vtkGeoEdgeStrategy.h>

Inheritance diagram for vtkGeoEdgeStrategy:
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Collaboration diagram for vtkGeoEdgeStrategy:
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Public Types

typedef vtkEdgeLayoutStrategy Superclass
 
- Public Types inherited from vtkEdgeLayoutStrategy
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkGeoEdgeStrategyNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Layout ()
 
virtual void SetGlobeRadius (double)
 
virtual double GetGlobeRadius ()
 
virtual void SetExplodeFactor (double)
 
virtual double GetExplodeFactor ()
 
virtual void SetNumberOfSubdivisions (int)
 
virtual int GetNumberOfSubdivisions ()
 
- Public Member Functions inherited from vtkEdgeLayoutStrategy
vtkEdgeLayoutStrategyNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetGraph (vtkGraph *graph)
 
virtual void Initialize ()
 
virtual void SetEdgeWeightArrayName (const char *)
 
virtual char * GetEdgeWeightArrayName ()
 

Static Public Member Functions

static vtkGeoEdgeStrategyNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGeoEdgeStrategySafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkEdgeLayoutStrategy
static int IsTypeOf (const char *type)
 
static vtkEdgeLayoutStrategySafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkGeoEdgeStrategy ()
 
 ~vtkGeoEdgeStrategy ()
 
- Protected Member Functions inherited from vtkEdgeLayoutStrategy
 vtkEdgeLayoutStrategy ()
 
 ~vtkEdgeLayoutStrategy ()
 

Protected Attributes

double GlobeRadius
 
double ExplodeFactor
 
int NumberOfSubdivisions
 
- Protected Attributes inherited from vtkEdgeLayoutStrategy
vtkGraphGraph
 
char * EdgeWeightArrayName
 

Detailed Description

Layout graph edges on a globe as arcs.

vtkGeoEdgeStrategy produces arcs for each edge in the input graph. This is useful for viewing lines on a sphere (e.g. the earth). The arcs may "jump" above the sphere's surface using ExplodeFactor.

Events:
vtkCommand::ProgressEvent
Examples:
vtkGeoEdgeStrategy (Examples)
Tests:
vtkGeoEdgeStrategy (Tests)

Definition at line 44 of file vtkGeoEdgeStrategy.h.

Member Typedef Documentation

Definition at line 48 of file vtkGeoEdgeStrategy.h.

Constructor & Destructor Documentation

vtkGeoEdgeStrategy::vtkGeoEdgeStrategy ( )
protected
vtkGeoEdgeStrategy::~vtkGeoEdgeStrategy ( )
inlineprotected

Definition at line 79 of file vtkGeoEdgeStrategy.h.

Member Function Documentation

static vtkGeoEdgeStrategy* vtkGeoEdgeStrategy::New ( )
static
static int vtkGeoEdgeStrategy::IsTypeOf ( const char *  type)
static
virtual int vtkGeoEdgeStrategy::IsA ( const char *  type)
virtual

Reimplemented from vtkEdgeLayoutStrategy.

static vtkGeoEdgeStrategy* vtkGeoEdgeStrategy::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkGeoEdgeStrategy::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkEdgeLayoutStrategy.

vtkGeoEdgeStrategy* vtkGeoEdgeStrategy::NewInstance ( ) const
void vtkGeoEdgeStrategy::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual void vtkGeoEdgeStrategy::SetGlobeRadius ( double  )
virtual

The base radius used to determine the earth's surface. Default is the earth's radius in meters. TODO: Change this to take in a vtkGeoTerrain to get altitude.

virtual double vtkGeoEdgeStrategy::GetGlobeRadius ( )
virtual

The base radius used to determine the earth's surface. Default is the earth's radius in meters. TODO: Change this to take in a vtkGeoTerrain to get altitude.

virtual void vtkGeoEdgeStrategy::SetExplodeFactor ( double  )
virtual

Factor on which to "explode" the arcs away from the surface. A value of 0.0 keeps the values on the surface. Values larger than 0.0 push the arcs away from the surface by a distance proportional to the distance between the points. The default is 0.2.

virtual double vtkGeoEdgeStrategy::GetExplodeFactor ( )
virtual

Factor on which to "explode" the arcs away from the surface. A value of 0.0 keeps the values on the surface. Values larger than 0.0 push the arcs away from the surface by a distance proportional to the distance between the points. The default is 0.2.

virtual void vtkGeoEdgeStrategy::SetNumberOfSubdivisions ( int  )
virtual

The number of subdivisions in the arc. The default is 20.

virtual int vtkGeoEdgeStrategy::GetNumberOfSubdivisions ( )
virtual

The number of subdivisions in the arc. The default is 20.

virtual void vtkGeoEdgeStrategy::Layout ( )
virtual

Perform the layout.

Implements vtkEdgeLayoutStrategy.

Member Data Documentation

double vtkGeoEdgeStrategy::GlobeRadius
protected

Definition at line 81 of file vtkGeoEdgeStrategy.h.

double vtkGeoEdgeStrategy::ExplodeFactor
protected

Definition at line 82 of file vtkGeoEdgeStrategy.h.

int vtkGeoEdgeStrategy::NumberOfSubdivisions
protected

Definition at line 83 of file vtkGeoEdgeStrategy.h.


The documentation for this class was generated from the following file: