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virtual int | IsA (const char *type) |
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vtkSphericalTransform * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
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vtkAbstractTransform * | MakeTransform () |
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vtkWarpTransform * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | Inverse () |
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virtual int | GetInverseFlag () |
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virtual void | SetInverseTolerance (double) |
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virtual double | GetInverseTolerance () |
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virtual void | SetInverseIterations (int) |
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virtual int | GetInverseIterations () |
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void | InternalTransformPoint (const float in[3], float out[3]) |
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void | InternalTransformPoint (const double in[3], double out[3]) |
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void | InternalTransformDerivative (const float in[3], float out[3], float derivative[3][3]) |
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void | InternalTransformDerivative (const double in[3], double out[3], double derivative[3][3]) |
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void | TemplateTransformPoint (const float in[3], float out[3]) |
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void | TemplateTransformPoint (const double in[3], double out[3]) |
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void | TemplateTransformPoint (const float in[3], float out[3], float derivative[3][3]) |
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void | TemplateTransformPoint (const double in[3], double out[3], double derivative[3][3]) |
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void | TemplateTransformInverse (const float in[3], float out[3]) |
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void | TemplateTransformInverse (const double in[3], double out[3]) |
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void | TemplateTransformInverse (const float in[3], float out[3], float derivative[3][3]) |
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void | TemplateTransformInverse (const double in[3], double out[3], double derivative[3][3]) |
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vtkAbstractTransform * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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double * | TransformNormalAtPoint (const double point[3], const double normal[3]) |
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double * | TransformVectorAtPoint (const double point[3], const double vector[3]) |
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virtual void | TransformPoints (vtkPoints *inPts, vtkPoints *outPts) |
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vtkAbstractTransform * | GetInverse () |
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void | SetInverse (vtkAbstractTransform *transform) |
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void | DeepCopy (vtkAbstractTransform *) |
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void | Update () |
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virtual int | CircuitCheck (vtkAbstractTransform *transform) |
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unsigned long | GetMTime () |
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virtual void | UnRegister (vtkObjectBase *O) |
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void | TransformPoint (const float in[3], float out[3]) |
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void | TransformPoint (const double in[3], double out[3]) |
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double * | TransformPoint (double x, double y, double z) |
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double * | TransformPoint (const double point[3]) |
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float * | TransformFloatPoint (float x, float y, float z) |
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float * | TransformFloatPoint (const float point[3]) |
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double * | TransformDoublePoint (double x, double y, double z) |
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double * | TransformDoublePoint (const double point[3]) |
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void | TransformNormalAtPoint (const float point[3], const float in[3], float out[3]) |
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void | TransformNormalAtPoint (const double point[3], const double in[3], double out[3]) |
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double * | TransformDoubleNormalAtPoint (const double point[3], const double normal[3]) |
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float * | TransformFloatNormalAtPoint (const float point[3], const float normal[3]) |
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void | TransformVectorAtPoint (const float point[3], const float in[3], float out[3]) |
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void | TransformVectorAtPoint (const double point[3], const double in[3], double out[3]) |
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double * | TransformDoubleVectorAtPoint (const double point[3], const double vector[3]) |
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float * | TransformFloatVectorAtPoint (const float point[3], const float vector[3]) |
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virtual void | TransformPointsNormalsVectors (vtkPoints *inPts, vtkPoints *outPts, vtkDataArray *inNms, vtkDataArray *outNms, vtkDataArray *inVrs, vtkDataArray *outVrs) |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkSphericalTransform () |
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| ~vtkSphericalTransform () |
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void | InternalDeepCopy (vtkAbstractTransform *transform) |
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void | ForwardTransformDerivative (const float in[3], float out[3], float derivative[3][3]) |
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void | ForwardTransformDerivative (const double in[3], double out[3], double derivative[3][3]) |
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void | InverseTransformPoint (const float in[3], float out[3]) |
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void | InverseTransformPoint (const double in[3], double out[3]) |
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void | InverseTransformDerivative (const float in[3], float out[3], float derivative[3][3]) |
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void | InverseTransformDerivative (const double in[3], double out[3], double derivative[3][3]) |
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void | ForwardTransformPoint (const float in[3], float out[3]) |
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void | ForwardTransformPoint (const double in[3], double out[3]) |
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| vtkWarpTransform () |
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| ~vtkWarpTransform () |
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| vtkAbstractTransform () |
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| ~vtkAbstractTransform () |
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virtual void | InternalUpdate () |
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spherical to rectangular coords and back
vtkSphericalTransform will convert (r,phi,theta) coordinates to (x,y,z) coordinates and back again. The angles are given in radians. By default, it converts spherical coordinates to rectangular, but GetInverse() returns a transform that will do the opposite. The equation that is used is x = r*sin(phi)*cos(theta), y = r*sin(phi)*sin(theta), z = r*cos(phi).
- Warning
- This transform is not well behaved along the line x=y=0 (i.e. along the z-axis)
- See Also
- vtkCylindricalTransform vtkGeneralTransform
- Examples:
- vtkSphericalTransform (Examples)
- Tests:
- vtkSphericalTransform (Tests)
Definition at line 43 of file vtkSphericalTransform.h.