VTK
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generate isosurface from structured points More...
#include <vtkSynchronizedTemplates3D.h>
Public Types | |
typedef vtkPolyDataAlgorithm | Superclass |
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typedef vtkAlgorithm | Superclass |
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typedef vtkObject | Superclass |
enum | DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION } |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkSynchronizedTemplates3D * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
unsigned long int | GetMTime () |
void | SetValue (int i, double value) |
double | GetValue (int i) |
double * | GetValues () |
virtual void | SetComputeNormals (int) |
virtual int | GetComputeNormals () |
virtual void | ComputeNormalsOn () |
virtual void | ComputeNormalsOff () |
virtual void | SetComputeGradients (int) |
virtual int | GetComputeGradients () |
virtual void | ComputeGradientsOn () |
virtual void | ComputeGradientsOff () |
virtual void | SetComputeScalars (int) |
virtual int | GetComputeScalars () |
virtual void | ComputeScalarsOn () |
virtual void | ComputeScalarsOff () |
virtual void | SetGenerateTriangles (int) |
virtual int | GetGenerateTriangles () |
virtual void | GenerateTrianglesOn () |
virtual void | GenerateTrianglesOff () |
void | GetValues (double *contourValues) |
void | SetNumberOfContours (int number) |
int | GetNumberOfContours () |
void | GenerateValues (int numContours, double range[2]) |
void | GenerateValues (int numContours, double rangeStart, double rangeEnd) |
int * | GetExecuteExtent () |
void | ThreadedExecute (vtkImageData *data, vtkInformation *inInfo, vtkInformation *outInfo, int *exExt, vtkDataArray *inScalars) |
void | SetInputMemoryLimit (unsigned long limit) |
unsigned long | GetInputMemoryLimit () |
virtual void | SetArrayComponent (int) |
virtual int | GetArrayComponent () |
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vtkPolyDataAlgorithm * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
vtkDataObject * | GetInput () |
vtkDataObject * | GetInput (int port) |
vtkPolyData * | GetPolyDataInput (int port) |
vtkPolyData * | GetOutput () |
vtkPolyData * | GetOutput (int) |
virtual void | SetOutput (vtkDataObject *d) |
virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
void | SetInputData (vtkDataObject *) |
void | SetInputData (int, vtkDataObject *) |
void | AddInputData (vtkDataObject *) |
void | AddInputData (int, vtkDataObject *) |
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vtkAlgorithm * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | HasExecutive () |
vtkExecutive * | GetExecutive () |
virtual void | SetExecutive (vtkExecutive *executive) |
virtual int | ModifyRequest (vtkInformation *request, int when) |
vtkInformation * | GetInputPortInformation (int port) |
vtkInformation * | GetOutputPortInformation (int port) |
int | GetNumberOfInputPorts () |
int | GetNumberOfOutputPorts () |
void | UpdateProgress (double amount) |
vtkInformation * | GetInputArrayInformation (int idx) |
void | RemoveAllInputs () |
vtkDataObject * | GetOutputDataObject (int port) |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | RemoveInputConnection (int port, int idx) |
virtual void | RemoveAllInputConnections (int port) |
int | GetNumberOfInputConnections (int port) |
int | GetTotalNumberOfInputConnections () |
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
vtkExecutive * | GetInputExecutive (int port, int index) |
vtkInformation * | GetInputInformation (int port, int index) |
vtkInformation * | GetOutputInformation (int port) |
virtual void | UpdateInformation () |
virtual void | PropagateUpdateExtent () |
virtual void | UpdateWholeExtent () |
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
virtual double | ComputePriority () |
int | SetUpdateExtentToWholeExtent (int port) |
int | SetUpdateExtentToWholeExtent () |
void | SetUpdateExtent (int port, int extent[6]) |
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
virtual vtkInformation * | GetInformation () |
virtual void | SetInformation (vtkInformation *) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
virtual void | SetAbortExecute (int) |
virtual int | GetAbortExecute () |
virtual void | AbortExecuteOn () |
virtual void | AbortExecuteOff () |
virtual void | SetProgress (double) |
virtual double | GetProgress () |
void | SetProgressText (const char *ptext) |
virtual char * | GetProgressText () |
virtual unsigned long | GetErrorCode () |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
vtkDataObject * | GetInputDataObject (int port, int connection) |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
virtual void | SetInputDataObject (int port, vtkDataObject *data) |
virtual void | SetInputDataObject (vtkDataObject *data) |
virtual void | AddInputDataObject (int port, vtkDataObject *data) |
virtual void | AddInputDataObject (vtkDataObject *data) |
vtkAlgorithmOutput * | GetOutputPort (int index) |
vtkAlgorithmOutput * | GetOutputPort () |
vtkAlgorithm * | GetInputAlgorithm () |
vtkExecutive * | GetInputExecutive () |
vtkInformation * | GetInputInformation () |
virtual void | Update (int port) |
virtual void | Update () |
virtual void | SetReleaseDataFlag (int) |
virtual int | GetReleaseDataFlag () |
void | ReleaseDataFlagOn () |
void | ReleaseDataFlagOff () |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
void | SetUpdateExtent (int extent[6]) |
int * | GetUpdateExtent () |
int * | GetUpdateExtent (int port) |
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
void | GetUpdateExtent (int extent[6]) |
void | GetUpdateExtent (int port, int extent[6]) |
int | GetUpdatePiece () |
int | GetUpdatePiece (int port) |
int | GetUpdateNumberOfPieces () |
int | GetUpdateNumberOfPieces (int port) |
int | GetUpdateGhostLevel () |
int | GetUpdateGhostLevel (int port) |
Static Public Member Functions | |
static vtkSynchronizedTemplates3D * | New () |
static int | IsTypeOf (const char *type) |
static vtkSynchronizedTemplates3D * | SafeDownCast (vtkObjectBase *o) |
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static vtkPolyDataAlgorithm * | New () |
static int | IsTypeOf (const char *type) |
static vtkPolyDataAlgorithm * | SafeDownCast (vtkObjectBase *o) |
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static vtkAlgorithm * | New () |
static int | IsTypeOf (const char *type) |
static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
static vtkInformationIntegerKey * | INPUT_PORT () |
static vtkInformationIntegerKey * | INPUT_CONNECTION () |
static vtkInformationIntegerKey * | PRESERVES_DATASET () |
static vtkInformationIntegerKey * | PRESERVES_GEOMETRY () |
static vtkInformationIntegerKey * | PRESERVES_BOUNDS () |
static vtkInformationIntegerKey * | PRESERVES_TOPOLOGY () |
static vtkInformationIntegerKey * | PRESERVES_ATTRIBUTES () |
static vtkInformationIntegerKey * | PRESERVES_RANGES () |
static vtkInformationIntegerKey * | MANAGES_METAINFORMATION () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkSynchronizedTemplates3D () | |
~vtkSynchronizedTemplates3D () | |
virtual int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
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vtkPolyDataAlgorithm () | |
~vtkPolyDataAlgorithm () | |
virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
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vtkAlgorithm () | |
~vtkAlgorithm () | |
virtual void | SetNumberOfInputPorts (int n) |
virtual void | SetNumberOfOutputPorts (int n) |
int | InputPortIndexInRange (int index, const char *action) |
int | OutputPortIndexInRange (int index, const char *action) |
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
virtual vtkExecutive * | CreateDefaultExecutive () |
virtual void | ReportReferences (vtkGarbageCollector *) |
virtual void | SetNumberOfInputConnections (int port, int n) |
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
void | SetInputDataInternal (int port, vtkDataObject *input) |
void | AddInputDataInternal (int port, vtkDataObject *input) |
virtual void | SetErrorCode (unsigned long) |
Protected Attributes | |
int | ComputeNormals |
int | ComputeGradients |
int | ComputeScalars |
vtkContourValues * | ContourValues |
int | ExecuteExtent [6] |
int | ArrayComponent |
int | GenerateTriangles |
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vtkInformation * | Information |
double | Progress |
char * | ProgressText |
unsigned long | ErrorCode |
Additional Inherited Members | |
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int | AbortExecute |
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static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
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static vtkExecutive * | DefaultExecutivePrototype |
generate isosurface from structured points
vtkSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm. Note that vtkContourFilter will automatically use this class when appropriate.
Definition at line 42 of file vtkSynchronizedTemplates3D.h.
Definition at line 47 of file vtkSynchronizedTemplates3D.h.
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Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
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Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::NewInstance | ( | ) | const |
void vtkSynchronizedTemplates3D::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
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unsigned long int vtkSynchronizedTemplates3D::GetMTime | ( | ) |
Because we delegate to vtkContourValues
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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Set/Get the computation of scalars.
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Set/Get the computation of scalars.
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Set/Get the computation of scalars.
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Set/Get the computation of scalars.
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If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons
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If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons
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If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons
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If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons
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Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.
Definition at line 92 of file vtkSynchronizedTemplates3D.h.
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Get the ith contour value.
Definition at line 95 of file vtkSynchronizedTemplates3D.h.
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Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.
Definition at line 99 of file vtkSynchronizedTemplates3D.h.
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Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.
Definition at line 105 of file vtkSynchronizedTemplates3D.h.
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Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.
Definition at line 113 of file vtkSynchronizedTemplates3D.h.
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Get the number of contours in the list of contour values.
Definition at line 119 of file vtkSynchronizedTemplates3D.h.
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Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 126 of file vtkSynchronizedTemplates3D.h.
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Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 133 of file vtkSynchronizedTemplates3D.h.
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Needed by templated functions.
Definition at line 139 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::ThreadedExecute | ( | vtkImageData * | data, |
vtkInformation * | inInfo, | ||
vtkInformation * | outInfo, | ||
int * | exExt, | ||
vtkDataArray * | inScalars | ||
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Needed by templated functions.
void vtkSynchronizedTemplates3D::SetInputMemoryLimit | ( | unsigned long | limit | ) |
Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes
unsigned long vtkSynchronizedTemplates3D::GetInputMemoryLimit | ( | ) |
Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes
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Set/get which component of the scalar array to contour on; defaults to 0.
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Set/get which component of the scalar array to contour on; defaults to 0.
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This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
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This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
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Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkPolyDataAlgorithm.
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Definition at line 164 of file vtkSynchronizedTemplates3D.h.
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Definition at line 165 of file vtkSynchronizedTemplates3D.h.
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Definition at line 166 of file vtkSynchronizedTemplates3D.h.
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Definition at line 167 of file vtkSynchronizedTemplates3D.h.
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Definition at line 173 of file vtkSynchronizedTemplates3D.h.
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Definition at line 175 of file vtkSynchronizedTemplates3D.h.
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Definition at line 177 of file vtkSynchronizedTemplates3D.h.