#include <vtkPolygonalSurfacePointPlacer.h>
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virtual void | AddProp (vtkProp *) |
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virtual void | RemoveViewProp (vtkProp *prop) |
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virtual void | RemoveAllProps () |
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virtual int | ValidateWorldPosition (double worldPos[3]) |
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virtual int | ValidateDisplayPosition (vtkRenderer *, double displayPos[2]) |
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virtual int | ComputeWorldPosition (vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9]) |
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virtual int | ComputeWorldPosition (vtkRenderer *ren, double displayPos[2], double refWorldPos[3], double worldPos[3], double worldOrient[9]) |
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virtual int | UpdateNodeWorldPosition (double worldPos[3], vtkIdType nodePointId) |
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virtual int | ValidateWorldPosition (double worldPos[3], double worldOrient[9]) |
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virtual vtkCellPicker * | GetCellPicker () |
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virtual vtkPolyDataCollection * | GetPolys () |
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virtual void | SetDistanceOffset (double) |
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virtual double | GetDistanceOffset () |
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virtual void | SetSnapToClosestPoint (int) |
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virtual int | GetSnapToClosestPoint () |
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virtual void | SnapToClosestPointOn () |
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virtual void | SnapToClosestPointOff () |
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int | HasProp (vtkProp *) |
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int | GetNumberOfProps () |
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virtual vtkPropPicker * | GetPropPicker () |
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vtkPolyDataPointPlacer * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual int | UpdateInternalState () |
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virtual int | UpdateWorldPosition (vtkRenderer *ren, double worldPos[3], double worldOrient[9]) |
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virtual void | SetPixelTolerance (int) |
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virtual int | GetPixelTolerance () |
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virtual void | SetWorldTolerance (double) |
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virtual double | GetWorldTolerance () |
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vtkPointPlacer * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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vtkPolygonalSurfacePointPlacer::vtkPolygonalSurfacePointPlacer |
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vtkPolygonalSurfacePointPlacer::~vtkPolygonalSurfacePointPlacer |
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static int vtkPolygonalSurfacePointPlacer::IsTypeOf |
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const char * |
type | ) |
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Standard methods for instances of this class.
virtual int vtkPolygonalSurfacePointPlacer::IsA |
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const char * |
type | ) |
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Standard methods for instances of this class.
virtual vtkObjectBase* vtkPolygonalSurfacePointPlacer::NewInstanceInternal |
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const |
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protectedvirtual |
Standard methods for instances of this class.
void vtkPolygonalSurfacePointPlacer::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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Standard methods for instances of this class.
virtual void vtkPolygonalSurfacePointPlacer::AddProp |
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vtkProp * |
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virtual void vtkPolygonalSurfacePointPlacer::RemoveViewProp |
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vtkProp * |
prop | ) |
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virtual void vtkPolygonalSurfacePointPlacer::RemoveAllProps |
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virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition |
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vtkRenderer * |
ren, |
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double |
displayPos[2], |
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double |
worldPos[3], |
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double |
worldOrient[9] |
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Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition |
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vtkRenderer * |
ren, |
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double |
displayPos[2], |
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double |
refWorldPos[3], |
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double |
worldPos[3], |
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double |
worldOrient[9] |
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Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ValidateWorldPosition |
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double |
worldPos[3] | ) |
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Given a world position check the validity of this position according to the constraints of the placer
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::UpdateNodeWorldPosition |
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double |
worldPos[3], |
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vtkIdType |
nodePointId |
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Give the node a chance to update its auxiliary point id.
Reimplemented from vtkPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ValidateDisplayPosition |
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vtkRenderer * |
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double |
displayPos[2] |
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virtual int vtkPolygonalSurfacePointPlacer::ValidateWorldPosition |
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double |
worldPos[3], |
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double |
worldOrient[9] |
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Given a world position and a world orientation, validate it according to the constraints of the placer.
Reimplemented from vtkPolyDataPointPlacer.
virtual vtkCellPicker* vtkPolygonalSurfacePointPlacer::GetCellPicker |
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Be sure to add polydata on which you wish to place points to this list or they will not be considered for placement.
virtual void vtkPolygonalSurfacePointPlacer::SetDistanceOffset |
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double |
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Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).
virtual double vtkPolygonalSurfacePointPlacer::GetDistanceOffset |
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Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).
virtual void vtkPolygonalSurfacePointPlacer::SetSnapToClosestPoint |
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int |
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virtual int vtkPolygonalSurfacePointPlacer::GetSnapToClosestPoint |
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virtual void vtkPolygonalSurfacePointPlacer::SnapToClosestPointOn |
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virtual void vtkPolygonalSurfacePointPlacer::SnapToClosestPointOff |
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Node* vtkPolygonalSurfacePointPlacer::GetNodeAtWorldPosition |
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double |
worldPos[3] | ) |
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Internally used by the interpolator.
vtkCellPicker* vtkPolygonalSurfacePointPlacer::CellPicker |
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vtkPolygonalSurfacePointPlacerInternals* vtkPolygonalSurfacePointPlacer::Internals |
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double vtkPolygonalSurfacePointPlacer::DistanceOffset |
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int vtkPolygonalSurfacePointPlacer::SnapToClosestPoint |
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The documentation for this class was generated from the following file: