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vtkGeoTerrain2D Class Reference

A 2D terrain model for the globe. More...

#include <vtkGeoTerrain2D.h>

Inheritance diagram for vtkGeoTerrain2D:
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Collaboration diagram for vtkGeoTerrain2D:
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Public Types

typedef vtkGeoTerrain Superclass
 
- Public Types inherited from vtkGeoTerrain
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkGeoTerrain2DNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual vtkAbstractTransformGetTransform ()
 
virtual void SetTextureTolerance (double)
 
virtual double GetTextureTolerance ()
 
virtual void SetLocationTolerance (double)
 
virtual double GetLocationTolerance ()
 
- Public Member Functions inherited from vtkGeoTerrain
vtkGeoTerrainNewInstance () const
 
void SaveDatabase (const char *path, int depth)
 
virtual vtkGeoSourceGetSource ()
 
virtual void SetSource (vtkGeoSource *source)
 
void AddActors (vtkRenderer *ren, vtkAssembly *assembly, vtkCollection *imageReps)
 
virtual void SetOrigin (double, double, double)
 
virtual void SetOrigin (double[3])
 
virtual double * GetOrigin ()
 
virtual void GetOrigin (double &, double &, double &)
 
virtual void GetOrigin (double[3])
 
virtual void SetMaxLevel (int)
 
virtual int GetMaxLevel ()
 

Static Public Member Functions

static vtkGeoTerrain2DNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGeoTerrain2DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkGeoTerrain
static vtkGeoTerrainNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGeoTerrainSafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkGeoTerrain2D ()
 
 ~vtkGeoTerrain2D ()
 
virtual void InitializeNodeAnalysis (vtkRenderer *ren)
 
virtual bool NodeInViewport (vtkGeoTerrainNode *node)
 
virtual int EvaluateNode (vtkGeoTerrainNode *node)
 
- Protected Member Functions inherited from vtkGeoTerrain
 vtkGeoTerrain ()
 
 ~vtkGeoTerrain ()
 
virtual void SetGeoSource (vtkGeoSource *source)
 
void Initialize ()
 
void PrintTree (ostream &os, vtkIndent indent, vtkGeoTerrainNode *node)
 
virtual void SetGeoCamera (vtkGeoCamera *camera)
 

Protected Attributes

double LocationTolerance
 
double TextureTolerance
 
double CameraBounds [4]
 
double PixelSize
 
- Protected Attributes inherited from vtkGeoTerrain
vtkGeoSourceGeoSource
 
vtkGeoTerrainNodeRoot
 
vtkGeoTreeNodeCacheCache
 
double Origin [3]
 
vtkExtractSelectedFrustumExtractor
 
vtkGeoCameraGeoCamera
 
int MaxLevel
 

Detailed Description

A 2D terrain model for the globe.

vtkGeoTerrain2D contains a multi-resolution tree of geometry representing the globe. It uses a vtkGeoSource subclass to generate the terrain, such as vtkGeoProjectionSource. This source must be set before using the terrain in a vtkGeoView2D. The terrain also contains an AddActors() method which updates the set of actors representing the globe given the current camera position.

Tests:
vtkGeoTerrain2D (Tests)

Definition at line 49 of file vtkGeoTerrain2D.h.

Member Typedef Documentation

Definition at line 53 of file vtkGeoTerrain2D.h.

Constructor & Destructor Documentation

vtkGeoTerrain2D::vtkGeoTerrain2D ( )
protected
vtkGeoTerrain2D::~vtkGeoTerrain2D ( )
protected

Member Function Documentation

static vtkGeoTerrain2D* vtkGeoTerrain2D::New ( )
static
static int vtkGeoTerrain2D::IsTypeOf ( const char *  type)
static
virtual int vtkGeoTerrain2D::IsA ( const char *  type)
virtual

Reimplemented from vtkGeoTerrain.

static vtkGeoTerrain2D* vtkGeoTerrain2D::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkGeoTerrain2D::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkGeoTerrain.

vtkGeoTerrain2D* vtkGeoTerrain2D::NewInstance ( ) const
virtual void vtkGeoTerrain2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Reimplemented from vtkGeoTerrain.

virtual void vtkGeoTerrain2D::SetTextureTolerance ( double  )
virtual

The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.

virtual double vtkGeoTerrain2D::GetTextureTolerance ( )
virtual

The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.

virtual void vtkGeoTerrain2D::SetLocationTolerance ( double  )
virtual

The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.

virtual double vtkGeoTerrain2D::GetLocationTolerance ( )
virtual

The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.

virtual vtkAbstractTransform* vtkGeoTerrain2D::GetTransform ( )
virtual

Return the projection transformation used by this 2D terrain.

virtual void vtkGeoTerrain2D::InitializeNodeAnalysis ( vtkRenderer *  ren)
protectedvirtual

AddActors() calls this to setup parameters for evaluating nodes.

Reimplemented from vtkGeoTerrain.

virtual bool vtkGeoTerrain2D::NodeInViewport ( vtkGeoTerrainNode node)
protectedvirtual

AddActors() calls this to determine if a node is in the current viewport.

Reimplemented from vtkGeoTerrain.

virtual int vtkGeoTerrain2D::EvaluateNode ( vtkGeoTerrainNode node)
protectedvirtual

AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1), or remain at the same level (0).

Reimplemented from vtkGeoTerrain.

Member Data Documentation

double vtkGeoTerrain2D::LocationTolerance
protected

Definition at line 77 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::TextureTolerance
protected

Definition at line 78 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::CameraBounds[4]
protected

Definition at line 91 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::PixelSize
protected

Definition at line 92 of file vtkGeoTerrain2D.h.


The documentation for this class was generated from the following file: