VTK
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manipulate objects in the scene independent of each other More...
#include <vtkInteractorStyleTrackballActor.h>
Inherits vtkInteractorStyle.
Public Types | |
typedef vtkInteractorStyle | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkInteractorStyleTrackballActor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Rotate () |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | UniformScale () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
Static Public Member Functions | |
static vtkInteractorStyleTrackballActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleTrackballActor * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkInteractorStyleTrackballActor () | |
~vtkInteractorStyleTrackballActor () | |
void | FindPickedActor (int x, int y) |
void | Prop3DTransform (vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale) |
Protected Attributes | |
double | MotionFactor |
vtkProp3D * | InteractionProp |
vtkCellPicker * | InteractionPicker |
manipulate objects in the scene independent of each other
vtkInteractorStyleTrackballActor allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. In trackball interaction, the magnitude of the mouse motion is proportional to the actor motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the actor around its center point.
The mouse bindings are as follows. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)
Definition at line 47 of file vtkInteractorStyleTrackballActor.h.
typedef vtkInteractorStyle vtkInteractorStyleTrackballActor::Superclass |
Definition at line 51 of file vtkInteractorStyleTrackballActor.h.
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vtkInteractorStyleTrackballActor* vtkInteractorStyleTrackballActor::NewInstance | ( | ) | const |
void vtkInteractorStyleTrackballActor::PrintSelf | ( | ostream & | os, |
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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virtual |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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virtual |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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virtual |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
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Definition at line 88 of file vtkInteractorStyleTrackballActor.h.
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Definition at line 90 of file vtkInteractorStyleTrackballActor.h.
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Definition at line 91 of file vtkInteractorStyleTrackballActor.h.