SDL 3.0
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#include <SDL_gpu.h>
Data Fields | |
SDL_GPUBuffer * | buffer |
bool | cycle |
Uint8 | padding1 |
Uint8 | padding2 |
Uint8 | padding3 |
A structure specifying parameters related to binding buffers in a compute pass.
SDL_GPUBuffer* SDL_GPUStorageBufferReadWriteBinding::buffer |
bool SDL_GPUStorageBufferReadWriteBinding::cycle |